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"It is by logic that we prove, but by intuition that we discover. To know how to criticize is good, to know how to create is better."
Henri Poincaré

Friends of my boss run a business of building exhibitions and installations and such and they were looking for someone with experience in projection mapping. So I went over to their workspace for a meet and chat and what they planned sounded very intriguing and exciting. I was to be borrowed to their company for some months and build a tool for projection mapping cause they didn't want to rely on licensed software and be able to design and extend it to their needs. A couple of days later, though, my boss got a call and one of their guys told him that they're gonna try and build the tool themselves now :/ I spent the days at work preparing and bulding an alpha version supporting a possible std::numeric_limits::max() number of warpable layers and maskable videos.

TLDR: Behold Orthes - my very own mapping tool

26915   |   photo openFrameworks 3D projection.mapping
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