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"There are three classes of people: those who see. Those who see when they are shown. Those who do not see."
Leonardo da Vinci

Friends of my boss run a business of building exhibitions and installations and such and they were looking for someone with experience in projection mapping. So I went over to their workspace for a meet and chat and what they planned sounded very intriguing and exciting. I was to be borrowed to their company for some months and build a tool for projection mapping cause they didn't want to rely on licensed software and be able to design and extend it to their needs. A couple of days later, though, my boss got a call and one of their guys told him that they're gonna try and build the tool themselves now :/ I spent the days at work preparing and bulding an alpha version supporting a possible std::numeric_limits::max() number of warpable layers and maskable videos.

TLDR: Behold Orthes - my very own mapping tool

26915   |   photo openFrameworks 3D projection.mapping

New visualization with bonus sloppy keyboard handling.

music by Rekorder

91214   |   video 3D geometry circle rectangle openFrameworks

That sound is six years old by now.

261114   |   video black.white 3D noise openFrameworks

Thanks to Ashima, Kamen Dimitrov and Iñigo Quílez I managed to weave Perlin into my shaders finally enabling me to run this stuff in frrreaking realtime!
Only properly works in full HD.

The music stems from a demo by me.

241114   |   video black.white noise openFrameworks

My latest fully automated music visualization. All coded in openFrameworks.

Music by Kelpe

271014   |   video music music.visualization openFrameworks geometry sphere 3D

I wrote a neat demo in C++ with OpenFrameworks taking care of the nasty OpenGL stuff in the background. It's pretty similar to Processing but since this isn't Java I can't simply embed it into a website anymore. So I just captured a minute of the outcome and took it to Vimeo. HD available. Enjoy.

9512   |   code openFrameworks geometry circle rainbow